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Boccob - Pathfinder 2e rules


After a year of playing with the pathfinder 2E rules instead of the 3.5 or 5E rules, I have come to the conclusion that I absolutely love the ruleset. It is very well thought through and allows for the players a customisation that (up until now) isn't overwhelming. One problem has arisen during my game sessions however, and that is Greyhawk gods and religion and how to marry them with the pathfinder rules.

So here is my fourth instalment for you PF2e-Greyhawk players out there. Boccob who is somewhat similar as Nethys in PF2e.


N, Greater God (unknown origin)


Title

The Uncaring, the all-seeing eye


Sphere

Magic, knowledge (arcane), balance and foresight


Realm

Oerth and Outlands (concordant opposition)


Allies

Wee Jas (more or less)


Enemies

Tharizdun


Relationships

Demigod-servant Zagyg


Worshippers

(common, any Neutral) scholars, scribes, spellcasters, wizards


Sacred Animal

---


Sacred Colours

purple


Anathema

pursue mundane paths over magical ones

 

Divine Ability

Wisdom or Intelligence


Divine Font

harm or heal


Divine skill

Arcana


Favoured weapon

Staff


Domains

Trickery, knowledge, magic, protection


Alternate Domains

glyph


Cleric spells

1st: magic missile, 2nd: magic mouth, 3rd: levitate, 4th: blink, 5th: prying eye

6th: wall of force, 7th: warp mind, 8th: maze, 9th: disjunction


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